1 #ifndef _BasicIniUtilInterface_H_
2 #define _BasicIniUtilInterface_H_
4 #define BasicIniUtilInterface_Name "com.bisque.TheSkyX.Components.BasicIniUtilInterface/1.0"
28 virtual int readInt(
const char* szParentKey,
const char* szChildKey,
const int& nDefault)=0;
30 virtual int writeInt(
const char* szParentKey,
const char* szChildKey,
const int& nValue)=0;
33 virtual double readDouble(
const char* szParentKey,
const char* szChildKey,
const double& dDefault)=0;
35 virtual int writeDouble(
const char* szParentKey,
const char* szChildKey,
const double& dValue)=0;
38 virtual void readString(
const char* szParentKey,
const char* szChildKey,
const char* szDefault,
char* szResult,
int nMaxSizeOfResultIn)=0;
40 virtual int writeString(
const char* szParentKey,
const char* szChildKey,
const char* szValue)=0;
virtual int writeString(const char *szParentKey, const char *szChildKey, const char *szValue)=0
virtual int writeDouble(const char *szParentKey, const char *szChildKey, const double &dValue)=0
virtual int readInt(const char *szParentKey, const char *szChildKey, const int &nDefault)=0
virtual double readDouble(const char *szParentKey, const char *szChildKey, const double &dDefault)=0
virtual int writeInt(const char *szParentKey, const char *szChildKey, const int &nValue)=0
The BasicIniUtilInterface is used to make properties persistent.
Definition: basiciniutilinterface.h:21
virtual void readString(const char *szParentKey, const char *szChildKey, const char *szDefault, char *szResult, int nMaxSizeOfResultIn)=0
X2 Examples
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